Roll a block's effects forward onto a coins view during replay.
Declared in <validation.h>
[[requires_capability(0x7ff37b9034e8), requires_capability(0x7ff375c4a0f8), requires_capability(0x7ff37e054f68), requires_capability(0x7ff375935ec8)]]
bool
RollforwardBlock(
CBlockIndex const* pindex,
CCoinsViewCache& inputs);
true if the block was rolled forward successfully.
| Name | Description |
|---|---|
| pindex | Block index entry of the block to roll forward. |
| inputs | The coins view to apply the block's effects to. |