CConnman::GetAddedNodeInfo

Return connection info for all manually added nodes.

Synopsis

Declared in <net.h>

[[requires_capability(0x7ff36f781d68, 0x7ff36f781e28), requires_capability(0x7ff36f4685d8, 0x7ff36f468698), requires_capability(0x7ff37f407b98, 0x7ff37f407c58), requires_capability(0x7ff377564968, 0x7ff377564a28), requires_capability(0x7ff37b69fe68, 0x7ff37b69ff28), requires_capability(0x7ff37e1c7a98, 0x7ff37e1c7b58), requires_capability(0x7ff379a7dfe8, 0x7ff379a7e0a8), requires_capability(0x7ff36f4a5028, 0x7ff36f4a50e8), requires_capability(0x7ff37bc15c88, 0x7ff37bc15d48), requires_capability(0x7ff3814a5c58, 0x7ff3814a5d18), requires_capability(0x7ff3666cccd8, 0x7ff3666ccd98)]]
std::vector<AddedNodeInfo>
GetAddedNodeInfo(bool include_connected) const;

Return Value

the connection info for each manually added node.

Parameters

NameDescription
include_connectedwhether to include nodes we are already connected to.